Movement Realism in Computer Facial Animation
نویسندگان
چکیده
Static and dynamic realism are both important in computer facial animation. However, for embodied conversational agents in interfaces, and for agents or avatars in virtual environments, movement and behaviour are more important than photorealism. In this paper we summarise our work on two systems that feature aspects of this dynamic realism: coarticulation for visual speech and facial tissue deformation producing expressions and wrinkles.
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تاریخ انتشار 2005